30 June 2015

Have You Ever Seen The Rain?


It's Tuesday, and that can only mean more tutorials! It was raining on the way into work today and I got to thinking about whether or not it was possible to capture that moment on my miniatures when it first starts to rain. I then started thinking about water effects in general and thought perhaps that should be the theme for this week's article. So let's have a look at how to use water effects!

Wargaming Tradecraft
Water Effects: Bottomless and Animated
http://www.wargamingtradecraft.com/2013/06/water-effects-bottomless-and-animated.html

Tiny Worlds
Swamp Scenery & Basing
http://www.tinyworlds.co.uk/blog/swamp-scenery-basing/

Call to Arms
Modelling water on Ship Bases
http://calltoarmsmwg.blogspot.co.nz/2012/12/modelling-water-on-ship-bases.html

Terrain Wench
Miniature Terrain: Water & Waves


Awaken Relms
How to make a Swamp Base


thebige61
Building the River Scene

I'm sure there are more excellent tutorials out there, so if you find one, let us know and I'll add them to this page!

Thanks for stopping by and happy modelling!

25 June 2015

About Us Gamers

One of the most important things to me is narrative gaming. The term narrative is a loaded word and often people think it means very different things. Some people place narrative games in direct opposition to tournament games (an unfair assessment in my opinion). Generally it's accepted that the game being played has a story attached to it, but from there is diverges into several ways of going about it. Here's some interesting articles from around the internets that focus on the types out there.

What's awesome about this hobby (gaming in general) is the fact that we've reached a point where we can have an interesting introspective of ourselves as gamers. If we can be true to ourselves and know who we are and what we expect from games, we can head into this hobby seeking and achieving truly rewarding experiences.

So, here's a pair of articles on the subject, followed by a spot article on Narrative gaming, my personal favorite choice of gaming. Have a read and sound off below with your thoughts. Stay classy and enjoy!


Whose Turn Is It Anyways?
Player Psychographic Profiles
Part 1
Part 2
Part 3

Bell of Lost Souls
Safe, Sane and Consensual, or The Arrogance of Unacknowledged Playstyles
Link...

I'd like to close with a gamer doing awesome things. Here's Martin Bond's blog about using narrative gameplay to connect with his daughter.

The Garage Gamers
Narrative Gaming with Family
Link...

23 June 2015

All Roads Lead to Tutorial Tuesday


This week we're gonna have a look at roads in all their various forms. They are common on our wargames tables, offering useful strategic movement to our troops. There's several places to purchase wargames roads, but we don't need a tutorial on how to get your dredit card out and buy them. So, let's have a look at how we make them in Tutorial Tuesday, Part IV!

As always, we're keen to have your feedback, links and more, so drop them in the comments below and we'll keep this article updated!

Roads as Terrain Pieces:

Craig Baxter's Homemade Paved Roads
Link...

SBS's Highway to the Imminent Peril Zone
Link...

Brian Burger's Caulk Roads 
Link...

Phil Broeders' Flexible Road Tutorial
Link...

Architects of War's Roads
Link...


Roads as Basing:

Xaul's Asphalt Base Tutorial


Signage:
Also dont forget that all roads need some road signs!
Link...

Or perhaps some vintage European signs:


19 June 2015

Episode 10 - Sandboxes



We have done it! We made it to a decade of episodes and we couldn't be prouder! Thanks to all our listeners along the way and if you like our little show, the best thing you can do is share it with your gaming friends or your club.

So, what are we getting up to in episode 10?

Part 1 has our usual n00b news section with a a run-down of what we've seen coming out of the gaming world over the past couple of weeks. We have a look at a few Kickstarters that have piqued our interest too. We managed to get an advanced copy of Berlin from our good mates at Battlefront so give you our thoughts there.
There's something about some computer game in there as well I think?

In Part 2 we answer our listener questions on all the important issues and a few that aren't so important. There's also a quick talk about what happened at TCOW with a special guest appearance from one of the Elder Gods.

And Part 3 looks at how we prep for tournaments, specifically looking at what we're doing for the upcoming WolfCry and Panzerschreck tournaments here in NZ.

What are you waiting for?! Plug in and listen!

18 June 2015

Waterloo 200


Today for Awesome Sauce Thursday we celebrate the 200th Anniversary of the Battle of Waterloo (18 June 1815). To mark this historic passing, here's some pretty cool Napoleonic games and events  to have a look at!

Sparker's Wargaming Blog
Waterloo 200 Megagame - To the Limits of Glory?
http://sparkerswargames.blogspot.com.au/2015/06/waterloo-200-megagame-to-limits-of-glory.html


GITSUM (Gamers Into Tactical Simulation Using Miniatures) gaming club
Waterloo 200
http://m1tankrider.blogspot.co.nz/2015/06/blog-post.html


Wades World of Wargaming


Also, our local AWC will be running their Waterloo 200 this week (21 June) for those Aucklanders keen to have a look. You can find information here:

Auckland Wargames Club
Waterloo 200
http://awc.wargaming.info/2015/200th-anniversary-of-waterloo-club-project/#.VYIrWfmqqko


That's all for this week! Thanks for stopping by.

Have some nominations for Awesome Sauce Thursday? Post them in the comments below and we'll collect them for next Thursday!